Help a brave dragon to reach far seas and banish the Umibōzu.

Inspired by japanese mythology, this game features a bullet-hell like movement, with strategic positioning on the field. The more segments you gain, the more power you have, but also you become slower and easier to hit. 

Made for Godot Wild Jam #79

Controls:

  • Dragon follows the cursor
  • LMB - shoot (you can hold it to shoot continuously)
  • RMB - sprint (depletes stamina meter)
  • Esc - menu

Pick up segments to make dragon's attacks stronger:

  • Red (Strength)
  • Green (Amount of projectiles)
  • Blue (Firing rate)

Each segment makes dragon slower. With each hit a half of segments are removed. If there is none, then the dragon will die.

Enemies:

Tengu - a slow, but steady melee warrior.

Chochin-obake - a devious stationary sharpshooter.

Umibodzu - a giant embodiment of the power of the sea. A final foe.


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